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- I've made notes of all those have offered to help in someway. I've been
- kinda quiet about it because I dont think anyone has made such a project
- before. I hadnt worked on it up until recently for 4-5mths, but got back
- to work on it. I'm still in the beginning stage of the setup of the game.
- I've found a array method to create random maps, with over 200
- territories, with 6 types, up to 10 players allowed to be played, human
- or computer, while there is a single kingsmen. Wants I get the setup
- stage finished which should be soon, then I'll move to the needing help
- stage. I designed this on paper before I ever began, and when you do a
- big project its best you new programmers learn to do it on paper first a
- outline. Not really much to it really. Title screen, fancy fonts, with a
- cool mod music intro, a credits screen or scrolls with fancy fonts. Then
- your game configuration phase. Which I skip the intro part bec its the
- easiest to do. I've got game war sound effects already. Paul Hickman
- suggested I try out his Easylife for my variables, which soon I'll see if
- it will work or needed. I finished the loops of setups it takes for the
- players. Wants the game play starts it will be the fun part of keeping up
- with all that data & being able to read it in & change it as fast as
- possible, bec I have 200 zones & 200 buttons wrote in already. I got the
- idea from a game written on the 64 called War of the Crown II, written by
- German Design Group, which I've never heard of. Its max territorys was 66
- & only 3 computer players & Kingmen. Amos Pro and having a Amiga is
- making it possible. M. Berret sorry if I miss spelled his name, gave me
- the 8 way scroll routine for using Turbo Extension from aminet, for a
- future versions of it. Turbo Plus would have been the better method to truely
- do this all in, but I cannot afford it as this time, but I'll get it for
- future projects. Most of this is nonimportant info but I figured
- something may be of interest to others.
-
- Now the bad news, currently the game is in a HiRes Laced version, do to me
- not being able to program zones outside the view on Low-Res.
-
-